Cat update
I wanted to add a friendly face to the game for some time now and i finally got around to it, and what i have got so far i think is a good start.
The cat will be a more interactive experience as time goes, i would like to expand upon the world with it, add some sort of dialogue options to ask it things and similar iteractive things around the shop as it is meant to be a sanctuary to the player.
Along with the visauls the outside of the store also recieved an upgrade from a small cart to a nicer looking store but it is still a subject for improvments and texturing.
Other things that have been improved are the tutorial, it has been extended slightly to allow a new player to mess around in the store and test out the new items they have gotten before starting a run.
Many bugs have been fixed regarding the enemies, sometimes buffs and other combat releted effects have not been calculated properly, now those issues should be resolved.
The visuals in some cases were able to be "clicked through" making the player pawn move when still interacting with events, they should be gone now along with some UIs being improved upon for readability.
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Shattered Worlds
Turn based roguelike with a RPG focus
Status | In development |
Author | Dragon's Dream Studios |
Genre | Role Playing, Strategy |
Tags | 3D, Dungeon Crawler, Roguelike, Tilemap, Unreal Engine |
Languages | English |
More posts
- New combat backgrounds3 days ago
- Conversion to 2D21 days ago
- New cover art29 days ago
- New art, UI and gameplay changes34 days ago
- Navigation/QoL changes54 days ago
- Lore update68 days ago
- Ui Improvements and new art83 days ago
- Balance changes87 days ago
- Tutorial90 days ago
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