New content and improvements

There are new ways to overcome your foes!
It's always nice to have more options so we decided to add skills that are not tied to weapons and can be purchased from the shop, such as:
- Adrenaline : Gives an additional turn
- Parry : Completely block incoming damage if enemy haven't missed in the first place
- Resist : Blocks affliction applied by the enemy
And 2 more, we will add more skills and combat effects such as these as we progress along with the game.
There are also new special consumables to help along the skills to help you on the way to the depths of this mad place.
Poultice: A new consumable that uses our new healing over time mechanic, as with other healing items the pultice also uses your medicine skill each turn to heal more!
Smoke pot: Sometimes it's better to run than die trying. Using the pot instantly ends the battle, great for running from encounters that are too much altho it doesn't work on the crow.
Flash bomb: Surprise enemies with a sudden blast skipping their entire turn!
Along with the new items and skills we also tried to improve the overall UI
Shrinking it in size and displaying the new features while moving everything else to it's seperate tab
There is still a lot more to do and in a way it's difficult deciding what to tackle first but we are determined to get everything done!
In the meantime we will be happy to see what you think!
Thank you for reading
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Shattered Worlds
Turn based roguelike with a RPG focus
Status | In development |
Author | Dragon's Dream Studios |
Genre | Role Playing, Strategy |
Tags | 3D, Dungeon Crawler, Roguelike, Tilemap, Unreal Engine |
Languages | English |
More posts
- Navigation/QoL changes1 day ago
- Lore update16 days ago
- Cat update23 days ago
- Ui Improvements and new art30 days ago
- Balance changes34 days ago
- Tutorial37 days ago
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